Missing Public Art and Awareness campaign is run by the MISSING LINK TRUST. We are working on Prevention through new age media like public art and app. We are also helping save missing girls and training More
In the past couple of years, the concept of gamification has been widely adopted in many avenues. For example, HCL devised a game that would predict how many of the people who have been give offer letters actually intend to join. Youngsters these days are becoming increasingly capricious and HCL has observed a gap of 20-25 percent in the number of offer letters given and accepted.
Gamification for Changesavemissinggirls.com
Gamification 101 In the past couple of years, the concept of gamification has been widely adopted in many avenues. For example, HCL devised a game that would pr...
There continues to be a piercing spike in the number of reported crimes against #children – in #India, crime records reveal kids face a deadly slew of threats daily, right from sexual violence, #trafficking, and slavery to early marriage and forced prostitution.
Volunteer Experiencesavemissinggirls.com
Art for a Cause We, as young adults in an urban environment lead very sheltered lives. The MISSING campaign, came as an eye opener to me and all those who were ...
In today’s world, technology is power, which can be harnessed for good as well as illegal activities. Present day trafficking is technologically advanced, and hence it calls for weapons that are powered by tech to combat it.
As the crimson rays of sun usher the earth to a new day; men, women and children step into the lush-green tea plantations in Assam to begin their early-morning plucking sessions.
Missing: Game For a Cause is apt to spread awareness about the perils of sex trafficking. During the game-play, the players fit into the shoes of a trafficked victim and feel the state of helplessness, frustration and despair the vulnerable girls go through.